Grade A #BookReview: Darkside by Michael Mammay

Grade A #BookReview: Darkside by Michael MammayDarkside (Planetside, #4) by Michael Mammay
Format: eARC
Source: supplied by publisher via Edelweiss
Formats available: paperback, ebook, audiobook
Genres: military science fiction, science fiction, space opera
Series: Planetside #4
Pages: 336
Published by Harper Voyager on September 24, 2024
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.orgBetter World Books
Goodreads

In this thrilling, action-packed fourth installment in the Planetside series from acclaimed science fiction author Michael Mammay, retired Colonel Carl Butler gears up for another military investigation, full of danger, corporate intrigue, and tech people would kill for—perfect for fans of John Scalzi and Craig Alanson.
Colonel Butler has paid his dues and just wants to enjoy his retirement on a remote planet. But the galaxy has had other plans. He has been roped into searching for a politician’s missing son and an industry magnate’s missing daughter. He has been kidnapped, violated numerous laws, and caused the destruction of colonial facilities. He’s famous—or infamous, depending on who you ask—praised and reviled in equal measure across the galaxy for his exploits.
And he is determined to never let the government drag him into another investigation.
But when a runaway twelve-year-old girl whose father has gone missing asks him for help, well…it’s a lot harder to say no.
The girl’s father, Jorge Ramiro, was supposed to have been on Taug, a moon orbiting the gas giant Ridia 5, working on a dig with a famous archaeologist. But now there’s no sign of him and no record of him being there. Mining operations on the moon are run by two different consortiums, Caliber and Omicron—both of which have tried to kill Butler in the past. Butler doesn’t believe in coincidence.
Landing on Taug with his right-hand man Mac, computer genius Ganos, and an elite security squad, Butler soon finds that they’ve charged back into the crosshairs—because Ramiro is not the only who has disappeared, and the perpetual darkside of this moon is hiding more than the truth about a missing archeologist…

My Review:

Carl Butler has the worst best luck in universe. Or the other way around. He always gets his team out of whatever FUBAR situation he’s gotten them into. Then again, it’s a FUBAR situation that they’re in because FUBAR follows him around like a lost puppy that doesn’t seem to realize it’s already found a forever home.

Or, to put it the way that Butler’s ace hacker Ganos put it, “This is a Carl Butler operation. When is it not the worst-case scenario?”

Carl and company put themselves into this particular mess because an almost literal lost puppy – or at least a young girl with puppy dog eyes – has shown up on his rather remote doorstep.

He’s retired and he’s enjoying it. Dammit. At least that’s what Butler says, anyway.

But he can’t resist Eliza Ramiro and her crowdfunded campaign to hire him to find out what happened to her missing father. Based on her story, he’s pretty sure it’s going to be bad news. At 12, she’s old enough to know that as well.

Still, she needs to KNOW and not just assume. And he gets that. And he’s probably a bit bored – even if he’s trying to tell himself that he’s not.

His team knows he’s going as soon as Eliza tells her story. It just takes Carl a while to catch up. Which is fine because they are way ahead of him on planning this trip he says he doesn’t want to take – when they all know that he really does.

The problem that Butler discovers when he reaches the last place Jorge Ramiro was seen is that everyone on Taug is way, way ahead of him as well. Including not one but two interstellar mining corporations who have each done their damndest to kill Butler in the past – and are unlikely to have compunctions about doing so in the present.

Especially on a remote little moon where each corporation is sure that they control all the shots on the surface and all the lawyers and spin doctors they could possibly need to make sure that what happens on the darkside stays buried there forever.

Escape Rating A: I got caught up in Carl Butler’s (mis)adventures back in the first book in this series, Planetside, and I’ve been just as captivated by each of the subsequent “clusterf–ks” the man has somehow managed to get himself into, Spaceside and Colonyside. And now here we are on Darkside, literally the darkside of a moon. And it looks like Butler is going to leave this moon as the scapegoat for everything that happens – even the stuff that happened before he arrived – again.

Which seems to be his role in the universe. I wouldn’t say he’s exactly “OK” with that role, but he’s willing to accept it as long as the job gets done and he and his people get out more or less in the same number of pieces they started in. He’s honestly less invested in whether he, himself, gets out intact – but his team is VERY invested in THAT, in spite of himself.

What makes this book, and this whole series, work, is that it rides or dies – and does it ever ride – on the universe-weary voice of its protagonist, Colonel Carl Butler (ret.) Butler had and still has a reputation for getting the job done. At the same time, he had more than enough rank in the military to have gotten a good picture of how the universe’s sausage gets made. He’s pragmatic about pretty much everything except the fate of his team, and will bend ALL the rules to the point of breakage to take care of business.

He’s experienced enough and smart enough – when he lets himself take the time to BE smart – to understand how the levers of power get pulled – and to make sure that a realistic number of them get pulled in his favor whenever possible.

Above all, he’s loyal to his team – and they’re loyal to him. And that loyalty inspires others to be loyal as well. One of the things that he does very well, that shines as part of his personality, is the way that he does his best to bring out the best in everyone he works with.

He’s a good man who does some very bad things – but tries to mitigate the damage whenever he realistically can. Which doesn’t mean he isn’t perfectly willing to ream EVERYNONE involved in this CLUSTERF*** a new one. Then again, they deserve it. And we’re right there with him hoping that they all get exactly what they deserve.

At the top, I said that Carl Butler has the worst best luck in the universe. He’s actually not alone in that distinction. I was listening to Ghostdrift, coincidentally also the fourth book but in the Finder Chronicles, as I read Darkside, and Fergus Ferguson has pretty much the same kind of luck that Butler does. He’s a walking avatar for Murphy’s Law, he gets into the worst situations at the drop of a hat, everyone’s plans go straight to hell in his vicinity, but he somehow manages to survive and bring his team out intact. The two stories are both told in the first-person, and both characters have similar universe-weary voices which they each came by honestly although from different directions. Meaning that if you like one you’ll like the other. I certainly do.

Which means that I was thrilled to read in the author’s blog that he’s working on book 5 in this series and has started planning book 6. Wherever those stories take Butler and his team, I’ll be along for the ride.

Review: Colonyside by Michael Mammay

Review: Colonyside by Michael MammayColonyside (Planetside, #3) by Michael Mammay
Format: eARC
Source: supplied by publisher via Edelweiss
Formats available: paperback, ebook, audiobook
Genres: military science fiction, science fiction, space opera
Series: Planetside #3
Pages: 384
Published by Harper Voyager on December 29, 2020
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
Goodreads

A missing scientist and deep pockets pull Colonel Carl Butler out of retirement, investigating another mystery that puts him and his team--and the future of relations with alien species--in danger in COLONYSIDE, the exciting follow-up to Planetside and Spaceside.
A military hero is coming out of disgrace—straight into the line of fire…
Carl Butler was once a decorated colonel. Now he’s a disgraced recluse, hoping to live out the rest of his life on a backwater planet where no one cares about his “crimes” and everyone leaves him alone.
It’s never that easy.
A CEO’s daughter has gone missing and he thinks Butler is the only one who can find her. The government is only too happy to appease him. Butler isn’t so sure, but he knows the pain of losing a daughter, so he reluctantly signs on. Soon he’s on a military ship heading for a newly-formed colony where the dangerous jungle lurks just outside the domes where settlers live.
Paired with Mac, Ganos, and a government-assigned aide named Fader, Butler dives head-first into what should be an open and shut case. Then someone tries to blow him up. Faced with an incompetent local governor, a hamstrung military, and corporations playing fast and loose with the laws, Butler finds himself in familiar territory. He’s got nobody to trust but himself, but that’s where he works best. He’ll fight to get to the bottom of the mystery, but this time, he might not live to solve it.

My Review:

It’s starting to look like Carl Butler’s purpose in the universe is to be an intergalactic scapegoat. Back at the beginning of the series, Planetside, he thought he was the one they called in when they were looking to get things done. But after the events in that story, he became much more famous – or infamous – definitely infamous – as the galaxy’s biggest mass murderer.

Because he got the job done. In the second book, Spaceside, it seems as though he got hired because of that reputation, although he still thinks it’s for the other. Just like what happened on Cappa in Planetside, he’s the one left holding the proverbial bag – and nearly dead in it.

Now he’s on a remote colony, thinking he’s there to dot a few i’s and cross a few t’s on a military report about a missing person, but he’s really there to either be the poster person for saving planetary ecology or for humans-first type planetary exploitation, or just to get left holding yet another messy bag filled with bodies.

Whether his body is in that bag – or not.

Escape Rating A+: I loved this one. Actually, I’ve loved this whole series, starting with Planetside and flying right through Spaceside. I honestly didn’t expect Butler to survive Spaceside. I mean, I hoped he would, but with that ending, I wasn’t necessarily expecting him to. And having just finished his latest “adventure”, I’m glad he did.

This story, like the previous books in the series, is a story about misdirection. It’s about hidden agendas concealed under hidden agendas, and it’s about people playing a very long game. A game that Butler has found himself in the middle of, yet again. For someone who is so smart once he’s neck-deep in shit, he’s actually kind of dumb about how he finds himself there.

Another way of looking at that is that in spite of his well-earned paranoia, he just isn’t paranoid enough. Or, and possibly more likely, as safe as it is being retired at the ass end of a planet that’s the ass end of nowhere, it’s also boring. Butler misses, if not the bullshit involved in being in service, then certainly the camaraderie of it. And the purpose. Definitely the purpose.

So the mission is kind of Butler’s excuse to get his old “band” back together, but once they’re together they’ve got one hell of a job ahead of them.

At first it seems like he’s just there to reassure the victim’s rich daddy that the investigation was on the up and up. And it was, as far up the investigators were able to get.

But the reality is that nothing on Eccasis is truly on the side of the angels, and the corporation that the victim worked for – her daddy’s company – least of all. Then again, the only truth in Butler’s whole mission is that the woman is dead. Every other single thing is a lie. Or rather, a web designed to ensnare him until the trap can close over his head.

Underneath the petty political bickering and small time sniping between the governor and the military, the real tension on Eccasis – and on all of the colony planets that humans have swarmed over – is the debate over whether human colonization should preserve the indigenous flora and fauna on any planets they colonize, or whether humans, as the dominant species, have the right to just take over whatever and wherever they want and destroy anything that stands – or sits, or crawls, or just grows – in their way.

Butler’s actions on Cappa in Planetside have resulted in laws – however poorly and/or selectively enforced – that limit the amount of impact human settlements are permitted to have. But Butler was manipulated into coming to Eccasis to be used to promote the “humans first” argument – whether he wants to or not. No matter how much collateral damage is needed to make the point that the corporate interests want made.

Carl Butler, stuck in yet another no-win scenario – the man seems to specialize at getting stuck in them – has to find a way to balance his own survival with doing the least damage he can manage. That real justice is beyond his capability to inflict is just one more reason for his abiding cynicism. The rich do buy a different brand of justice than the rest of us, and that’s just as true in our present as it is in his future. And just as frustrating.

I wouldn’t mind another trip through the screwed up side of the galaxy in Butler’s head. Meaning that I’d love another book from this author with this particular protagonist. Whether that happens or not, I’m certainly on board for this author’s next book. And the one after that, and the one after that, and all the ones after that.

Review: Spaceside by Michael Mammay

Review: Spaceside by Michael MammaySpaceside (Planetside #2) by Michael Mammay
Format: eARC
Source: supplied by publisher via Edelweiss
Formats available: paperback, ebook, audiobook
Genres: military science fiction, science fiction, space opera
Series: Planetside #2
Pages: 368
Published by Harper Voyager on August 27, 2019
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
Goodreads


A military legend is caught in the web between alien intrigue and human subterfuge…

Following his mission on Cappa, Colonel Carl Butler returns to a mixed reception. To some he is a do-or-die war hero. To the other half of the galaxy he’s a pariah. Forced into retirement, he has resettled on Talca Four where he’s now Deputy VP of Corporate Security, protecting a high-tech military company on the corporate battlefield—at least, that’s what the job description says. Really, he’s just there to impress clients and investors. It’s all relatively low risk—until he’s entrusted with new orders. A breach of a competitor’s computer network has Butler’s superiors feeling every bit as vulnerable. They need Butler to find who did it, how, and why no one’s taken credit for the ingenious attack.

As accustomed as Butler is to the reality of wargames—virtual and otherwise—this one screams something louder than a simple hack. Because no sooner does he start digging when his first contact is murdered, the death somehow kept secret from the media. As a prime suspect, he can’t shake the sensation he’s being watched…or finally succumbing to the stress of his past. Paranoid delusion or dangerous reality, Butler might be onto something much deeper than anyone imagined. But that’s where Butler thrives.

If he hasn’t signed his own death warrant.

My Review:

Old soldiers never die, they just fade away. Unless they’ve become well-known but officially exonerated mass murderers. Then they become pointed-at pariahs.

Spaceside is set two years after the events in the totally awesome Planetside. Events that left Colonel Carl Butler forcibly retired, reluctantly divorced, and completely alone on Talca 4, with a cushy job at a mega-corporation that conducts corporate bonding retreats using one of their marquee products, Battlesim!

Also utterly bored, majorly depressed, and drinking way, way too much. He searching for oblivion, but after everything he’s done, it’s not merely elusive, it’s downright non-existent.

Then his boss gives him a mission. He’s supposed to investigate a security breach. Someone hacked their biggest rival, and stole data about a project so secret that no one is willing to admit the hack even happened, let alone what got hacked.

Butler’s no computer whiz, but one of his former soldiers certainly is. And she’s working in the bowels of the same place that he is. Calling in some favors from a former subordinate is easy. Finding a friend of a friend working at that rival company isn’t even that difficult.

Until his source ends up dead. The cops want to pin it on Butler, not because he did it, but because they know he’s hiding something – and they want to know what that something is.

Butler’s hiding a lot, including the fact that he’s started seeing ghosts of the people he killed on Cappa following him around Talca. Where there aren’t supposed to be any Cappans. There aren’t supposed to be any Cappans anywhere off Cappa. After all, his mission in Planetside ended with him bombing Cappa back to the stone age – or so he thought. The events that resulted in his current status as retired, mass-murdering pariah.

It turns out that nothing is as he thought. Not that the old soldier expected anything different. Or better.

After all, he’s gone into every mission he’s ever done knowing that it might be his last. And more than a few where he thought he might get stabbed in the back.

He just never figured on a shot at redemption before the end. Maybe even his end.

Escape Rating A-: The dry, wry, universe-weary voice of Carl Butler carries this story from its mundane beginning to its mic drop end. Told from Butler’s first-person perspective, we are inside his head every step of the way. His internal dialog around and about just how he ended up in this mess, his doubts and fears, makes the reader feel for him as well as with him.

Which makes it easy to get wrapped up in his stubborn refusal to drop an investigation that takes him into dark and deep places – and circles back around to everything that went wrong on Cappa. His ghosts come back to life, but this time they want his help rather than his death. At least some of them do.

It’s his corporate bosses who are in up to their greedy necks in shenanigans that they are willing to kill to keep from seeing the light of day. And they have no problems setting Butler up for the fall – after all, he’s done it before.

It’s Butler’s dogged perseverance that keeps the investigation – and the story – rattling along. Saber-rattling, that is, both figurative and literal.

What makes Butler such a marvelous protagonist is that the old soldier has no intention of being a hero – because he knows that’s mostly bunk even though it’s what people want to believe. What he’s doing is what he did on Cappa, trying to make the best of a terrible job and limit the collateral damage. If he can. Whether he becomes part of it or not.

Spaceside is a book that I’ve been looking forward to for a year. I was over the moon for Planetside last year. It was the right book at the right time and resonated with one of my all-time favorites, Old Man’s War. I’d still like to be a fly on the wall if Carl Butler and John Perry ever get together for drinks.

I enjoyed Spaceside a lot, but it took a bit longer to get into gear, or perhaps into the proper military cadence, than Planetside. We don’t get into the thick of things nearly as fast, but once we do, the race is certainly on.

This could be the end of Carl Butler’s story. Or it might not be. Even if I don’t get to take another trip into Butler’s head, I hope to see much more from the mind of his author.

Review: Planetside by Michael Mammay

Review: Planetside by Michael MammayPlanetside by Michael Mammay
Format: eARC
Source: supplied by publisher via Edelweiss
Formats available: paperback, ebook, audiobook
Genres: military science fiction, science fiction
Series: Planetside #1
Pages: 384
Published by Harper Voyager on July 31, 2018
Purchasing Info: Author's WebsitePublisher's WebsiteAmazonBarnes & NobleKoboBookshop.org
Goodreads

--“PLANETSIDE is a smart and fast-paced blend of mystery and boots-in-the-dirt military SF that reads like a high-speed collision between Courage Under Fire and Heart of Darkness.” – Marko Kloos, bestselling author of the Frontline series

--“Not just for military SF fans—although military SF fans will love it—Planetside is an amazing debut novel, and I’m looking forward to what Mammay writes next.” – Tanya Huff, author of the Confederation and Peacekeeper series

--“A tough, authentic-feeling story that starts out fast and accelerates from there.” – Jack Campbell, author of Ascendant

--“Definitely the best military sci-fi debut I’ve come across in a while.” – Gavin Smith, author of Bastard Legion and Age of Scorpio

A seasoned military officer uncovers a deadly conspiracy on a distant, war-torn planet…

War heroes aren't usually called out of semi-retirement and sent to the far reaches of the galaxy for a routine investigation. So when Colonel Carl Butler answers the call from an old and powerful friend, he knows it's something big—and he's not being told the whole story. A high councilor's son has gone MIA out of Cappa Base, the space station orbiting a battle-ravaged planet. The young lieutenant had been wounded and evacuated—but there's no record of him having ever arrived at hospital command.

The colonel quickly finds Cappa Base to be a labyrinth of dead ends and sabotage: the hospital commander stonewalls him, the Special Ops leader won't come off the planet, witnesses go missing, radar data disappears, and that’s before he encounters the alien enemy. Butler has no choice but to drop down onto a hostile planet—because someone is using the war zone as a cover. The answers are there—Butler just has to make it back alive…

 

My Review:

If Cold Welcome and Old Man’s War had a love child you might get something like Planetside. And it would be, and is, pretty damn awesome. I would say it’s awesome for a debut novel, but that isn’t nearly praise enough. It’s just plain awesome. Period. Exclamation point.

The story is a combination of military SF with a bit of detective work. Because there’s something wrong on Cappa, and it’s up to Colonel Carl Butler to figure out what. And to contain the problem – no matter the cost.

It begins simply enough – except it isn’t simple at all.

Butler is an old soldier, less than a year away from retirement. He’s been stationed somewhere really, really safe and far from the front lines to serve out his remaining time. But his best friend is the current overall military commander of SPACECOM, and needs the help of a friend that he can trust – not just to keep his secrets – but to make the hard choices and do the right thing without caring how bad it might look. Or be.

A High Councillor’s son is missing on a planet where SPACECOM is engaged in a hot war with the natives over natural resources. All the human settlements need silver, and Cappa is rich in it. Some of the native Cappans, who are an intelligent humanoid but not human species, are fighting with SPACECOM, and some are fighting against it.

In military terms, Cappa is a SNAFU (Situation Normal: All Fucked Up). It’s just a much bigger and nastier SNAFU than anyone is willing to admit. Butler comes in and kicks over the local anthill, and all hell breaks loose.

The investigation has been stalled for months, mostly in red tape. There are three commands on Cappa, SPACECOM, MEDCOM and SPECOPS, and the right hand and the left hand don’t know, don’t care, and don’t have to cooperate with each other or the hand in the middle.

Butler can easily see that there’s a coverup going on – he just can’t make any headway on figuring out who is covering up what.

It’s only when he goes planetside and the situation goes completely pear-shaped that he’s finally able to see the forest for the trees. It’s not just that one thing is wrong – it’s that everything is. And has been. And will be.

Unless Butler contains the whole sad, sorry mess – once and for all.

Escape Rating A+: I just finished and I’m still in shock. This one is going to stick with me for a long, long time.

I used Old Man’s War and Cold Comfort as antecedents because Planetside has strong elements of both of them, and they were themselves both absolute standouts.

The voice of Colonel Carl Butler in Planetside sounds very much like the voice of John Perry in Old Man’s War. They are both, after all, old men still at war. The difference is that Perry has taken his long experience into a new, young body, where Butler’s has all the mileage, artificial parts, aches and pains, of a life lived mostly in battle. Perry’s scars are on the inside, Butler’s are on the outside. But their first-person perspectives sound remarkably similar. They both do what needs to be done, but they both think it through, a lot. And they’ve both been around long enough to recognize bullshit when they hear it and hate it every single time.

There is also an element to both Planetside and the Old Man’s War series that what you think you know, what you’ve been told is true, mostly isn’t.

From Cold Harbor there’s the betrayal from within aspect of the story. Just as Butler learns that an awful lot of people in Cappa Base and on Cappa are getting in the way of his investigation for reasons that he has to figure out, so too does Kylara Vatta have to conduct an investigation under extremely adverse circumstances while fighting against an enemy within, facing betrayal at every turn while the situation goes from bad to awful to completely FUBAR (Fucked Up Beyond All Recognition).

So in Planetside we have the story of a man who has been deliberately placed in a terrible situation by a friend who seems to be exploiting the fact that he has nothing left to lose. Butler is trusted to, not sweep something under the rug, but discover all the awful secrets there are to be discovered and make sure that none of them get out.

We’re inside his head. We feel his frustration, we understand his confusion, and we empathize with his hatred of the obfuscation and the bullshit that is keeping him from getting the job done for no good reason whatsoever. In the end, we ache for his choices but we understand his reasons.

At the end, I’m left with two sets of competing quotes running through my head. In one ear, I’m hearing Robert E. Lee, “It is well that war is so terrible, otherwise we should grow too fond of it.” In my other ear, it’s Edmund Burke, paraphrased by Simon Wiesenthal, “For evil to flourish, it only requires good men to do nothing.” And there’s quite a lot of irony that the second quote is from Wiesenthal, a noted Nazi hunter.

I have extremely high hopes for more from this author. Soon, please! I already know that Planetside will be on my Hugo Ballot next year.